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A principal component of the undergraduate Computer Engineering program at the University of Washington is a capstone design course that integrates the students' past foundational coursework by having them take a project from concept to prototype. Each offering of the course organizes the projects around a different theme. For the winter 1998 edition, the focus was on user interfaces for portable devices. The video that accompanies this paper highlights ten of these projects, completed within the span of an 11-week quarter, in the form of approximately 30-second vignettes that show each device in use. |